In those days, streams of refugees from the wars sought refuge in the north, and many of them settled in and around the junction of the Great River, the Northflood, and the lake. By the end of the wars, the village had become a significant town, with a name and the beginning of fortifications. Wayne himself - one of the heroes of the wars, a member of the exiled royal family who eventually returned and unified the Kingdom - built fortifications, built a road around the rapids on the Great River, and gave the place its name. Within a generation, his fortifications had grown into a strong set of walls - from then on the city only grew. The northern lands were settled and civilized, with Waynesburg as their core. As minerals and other resources were discovered in the even wilder country north of the city, it grew even more powerful as an economic center. It became the anchor anchor for the political north against the occasional adventures of the south - when kings and dukes grew violent and ambitious, this is where their enemies fled; when orcs and barbarians threatened, this is where people gathered to defend themselves. It was a violent time - but the town grew nd prospered in spite of all.
In time, it out grew it's place as a frontier town, though it never shed its reputation. Parts of the city were, mostly, pacified, but much of it remained as lawless as ever. A reputation as a frontier can be a self-fulfilling prophecy. A reputation for danger draws men who wish to fight again (or with) that danger - so it remains dangerous. These days, you might say that Waynesburg is a kind of artificial frontier - certain parts of the city remain mostly unpoliced, as if to keep a supply of mercenaries close for the inevitable feuds that arise, and for the periodic troubles on the real frontier. But that won’t get in our way: that is what makes it paradise for those seeking adventure.

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